EXPOSITION DE
DESIGN SONORE INTERACTIF
Norwegian Museum of Science,
Technology and Medicine,
29 mai - 21 août 2011
OEUVRES ET ARTISTES
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Akousmaflore (2006)
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by Scenocosme (Grégory Lasserre & Anaïs met den Ancxt)This interactive installation is a small garden composed of living musical plants, which react individually to human gestures and to gentle contact by producing a specific sound.
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Auditory Augmentation at your Fingertips (2010)
by René Tünnermann, Till Bovermann & Thomas HermannThe auditory characteristic of a computer keyboard is altered according to the weather situation outside.
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Aura : The stuff that forms around you (2007)
by Steve SymonsWalk around town with this GPS-enabled "aura'" backpack and headphones to experience a unique sound world - but be aware that you destroy the world as you listen to it, in fact you hear the degraded landscape created by other users' walks.
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Crush-2 (2011)
by Natasha Barrett & Karen Mair Crush is an interactive sound-art installation exploring the microscopic forces released during the process of crushing rock.
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KII - Voicetopological Interface (2007)
by Michael Markert The audiences' hands form specific gestures that imitate the opening of the mouth while speaking, and these are translated into a kind of voice.
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MindBox (2010)
by Christian Graupner, Roberto Zappalà, N. Schnell & N. Peters The audience operates the levers and buttons of a modified one-armed-bandit and thereby remixes the pre-recorded music-video of a beatboxer that is displayed on three large screens and by speakers above the machine.
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Random Access Lattice (2011)
by Gerhard Eckel Using a hand-held device with speaker, the audience in this installation interactively explores a virtual sonic sculpture constructed from speech recordings, arranged in a three‐ dimensional lattice structure.
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Sonic Helmet (2008)
by Satoshi Morita Wearing this helmet allows you to experience 3-D sound in two ways at once: by listening to the sounds with your ears, and by feeling vibrotactile stimulations that are mediated through your scull.
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SonicChair (2008)
by Thomas Hermann & Risto Koiva This interactive office chair gives auditory feedback that encourages users to be more dynamic on their chair, for instance to avoid back problems from a overly static working style.
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Swinging Suitcase (2010)
by Jessica Thompson This is a portable sound piece that generates and broadcasts the sound of a flock of house sparrows in response to the act of swinging.
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The Movement I-X (2011)
by Espen Sommer Eide This audio-visual iPad app is a commissioned work for this exhibition that focusses on gestural interaction.
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Thicket (2010)
by Joshue Ott & Morgan Packard
No additionalworkphotos to displayBy drawing on the iPad screen with your fingers, you create dense sonic and visual patterns within a space of warm, bright, rhythmic sound design and constantly evolving, bending, elegant scrawls.