Résumé des dernières mises à jour. Notez aussi que l’on connait maintenant le contenu du prochain patch pour Civ 5. Plein d’optimisations en perspective, d’ici à la fin du mois en théorie.
StarCraft II: Wings of Liberty 1.2.2
Bug Fixes
* Fixed an issue that prevented players from loading in-mission campaign saves created while patched at version 1.2.0.
o *Note* As a result of this fix, in-mission campaign saves created while patched at version 1.2.1 will no longer be usable.
StarCraft II: Wings of Liberty 1.2.1
General
* Matchmaking has been updated to better match players queuing with pre-made teams in 2v2, 3v3, and 4v4 brackets.
Bug Fixes
* General
o Fixed an issue where the title of a conversation window was scaling rather than truncating.
o Fixed an issue where the Match History score screen was displaying « Null » for the map info for all games played before Patch 1.2.
o Fixed an issue that would sometimes cause players to be improperly disconnected from a game.
o (Mac) Fixed an issue that would cause the Control key to become stuck when holding Control and minimizing the game window, then going back to the game window and attempting to use Control+1 to create a control group.
* Maps
o Fixed an issue with foliage that would die and become visible through the fog of war when a player spawned as zerg.
* StarCraft II Editor
o Fixed an issue where copied-and-pasted units were not set to the correct height in-game.
o Fixed an issue where the table view scroll-bar position was reset when switching objects.
o Fixed an issue where secondary sort priorities were not working properly. Model name is now the secondary sort so that models are listed in alphabetical order after being sorted by the mod they are contained in.
Téléchargement automatique dans le jeu.
The Operational Art of War III 3.4.0.202
# New turn order rules to equalize the sequence of events and phases for both players. The original turn structure is still available as well.
# A brand new and improved supply system that is much more detailed and realistic than the old system. The original supply system is still available as well.
# New rules to address gamey “ant unit” tactics such as a new system called the Assault Ratio which makes the Attacker Assault Strength value much more realistic.
# Over 50 new community-created scenarios.
# Almost a dozen significant changes to the combat model.
# 40 user interface improvements and optimizations.
# Several graphical enhancements including alternate place name fonts and bitmaps that will scale with zoom level.
# Improved customization and editor functionality – now XML files can be used wherever DLL files are used and more graphical mods are now supported.
# Improved AI.
# More and improved language support.
# Better cheat prevention.
# Many bug fixes.
# Plenty more!
En téléchargement chez Matrix.
The Kings’ Crusade 1.02
Changes:
# Stability issues are solved
# Balancing and difficulty updates
# Faith related Relics optimized
# Cavalry momentum under high game speed fixed
# Behavior of shocked AI units upgraded
# Crusader campaign, Bagdad mission restart bug fixed
# Skill issues after unit upgrade fixed
# Unit parameter info bug fixed
# Bugs at active hero skills fixed
En téléchargement automatique sur Steam (par la suite pour les autres versions du jeu).
Rulers of Nations 4.23
New features & improvements
- censoring media prevents criticism in newspapers
- annexation
- allies reactions to a call for help
- oil well (built during the game) production improvement
Adjustments & corrections
- UN lifting sanctions
- immobilized troops after a conflict
- you cannot be nominated by the king in germany anymore
- players’connection issue if server has already started to play
- oil barrel price
- oil consumption fall
- destitution in Afghanistan
- refugees cannot go back home
- impossible to stop subsidizing an industry
- becoming a permanent member of UN
- maximum amount of civil servants
En téléchargement automatique par le biais du jeu.